
25 levels at launch.
Photoreal rooms, and every level comes at you a little faster than the last. Clear one to open the next.
Get the game
Play it in your own room
A hand-tracking game for Apple Vision Pro. Everything in the room comes at you, and it breaks like the real thing.
A quick guided scan reads your floor, walls and furniture. Then the game sets up around you, in passthrough, and everything comes at you from there.
Your score, framed on your wall
Our shelf, among your furniture
Your real room, in passthrough
It shows you where to look: the floor, your left, your right, then the wall ahead.
Shelves and stands go up among your own furniture, kept inside your walls.
Level, score and controls hang on your walls like picture frames.
*In Campaign and Rampage. Best in a bright room.
Over 200 objects, each with its own way of reacting to your fist.






Photoreal rooms, and every level comes at you a little faster than the last. Clear one to open the next.
Get the game
The room restocks, the pace picks up, and it keeps coming. Choose 100, 150 or endless.
Get the game
A stream off the shelves to your left hand, then your right. On Medium and Hard your score goes to Game Center, with all-time and monthly leaderboards.
Get the gameAnd Warm Up, for when you just want to get your punch in.
See today, the last seven days and all time.
How long you've really been moving, day by day.
A rough count of what all that punching burned.
Speed and calories are estimates from hand tracking.
No. It's all hand tracking. A real punch with a moving fist is what breaks things.
Yes, seated or standing. Keep an arm's length clear in front of you and to your sides.
Apple Vision Pro with visionOS 26 or later.
No. One purchase. No ads, no in-app purchases and no tracking.
In Campaign and Rampage. PowerPlay has its own purpose-built shelf rooms, made for its endless stream.
Yes. PowerPlay on Medium and Hard posts to Game Center, with all-time and monthly leaderboards.
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